There's something therapeutic about expertly popping an endless supply of puzzle orbs. Each match is a satisfying squish that sends a crescendo of energy cascading into your heroes. The use that to kill stuff.
Most games go to what, level 30? 80? Maybe 100? Level 100 in Puzzle Fuzz is okay, I guess, but you're capable of so much more.
We get it, killing an endless supply of monsters in order to obtain unlimited power is going to take a while. That's why Puzzle Fuzz makes matches for you when you're AFK. It even plays for you when you're offline. Technically you can't stop playing Puzzle Fuzz. Even when you're dead.
Each hero specializes in a different team role. I went ahead and made them have a well-balanced party dynamic but there's nothing stopping you from totally screwing with it by equipping little pets that imbue custom abilities. I bet you already want to collect them all. That's so like you.
The Runaway Squiare, Enchanted Scholar, Unwed Champion, and Royal Engineer each have a story to tell. Why do they want Level Infinity so badly, and what will they do once they have it?
This game only has one powerup. But it's so good I didn't have to make more. It turns one orb color into another, which lets you create gigantic matches. If you can't reach Level Infinity with that, I don't know what to tell you.
Nobody's reviewed the game yet but I'm in it and I can go psycho and deal tons of damage with my giant sword so I don't know what they're all waiting for.
-Runaway Squire, fictional character
They said reviewing your own game is tacky but you know what's even more tacky? Having a bunch of empty space where a testimonial should be! This game is great!
-Andrew Pellerano, the creator of Puzzle Fuzz